Thanks a lot Hopki. Am I able to follow this request somewhere so I know when its processed?
Also I wonder if there is any workaround so I would be able to use this settings (even if I have to do a bit of coding) ?
Cheers
Ondrej
Search found 12 matches
- Mon Jun 09, 2014 7:28 am
- Forum: Object2VR general
- Topic: Multiresolution layers loading
- Replies: 11
- Views: 7492
- Sun Jun 01, 2014 5:57 am
- Forum: Object2VR general
- Topic: Multiresolution layers loading
- Replies: 11
- Views: 7492
Re: Multiresolution layers loading
Hi Hopki,
have you had a chance to take a look at this?
Many thanks
Ondrej
have you had a chance to take a look at this?
Many thanks
Ondrej
- Sun Jun 01, 2014 5:54 am
- Forum: Object2VR general
- Topic: Mobile Sizing
- Replies: 3
- Views: 3440
Re: Mobile Sizing
Do you have a Fullscreen ticked in your html output tab? If so would you be able to share the link so we could take a look?
Thanks
O.
Thanks
O.
- Fri May 16, 2014 8:53 am
- Forum: Object2VR general
- Topic: Mobile Sizing
- Replies: 3
- Views: 3440
Re: Mobile Sizing
I believe using multi resolution is the way to go. You don't have to be worried about sizing your movie to the particular device or screen size. Just add as many multi resolution levels until the smallest one is around 400px. Then it should work even on older mobiles...
- Fri May 16, 2014 2:54 am
- Forum: Pano2VR general
- Topic: First Tour. Feedback?
- Replies: 4
- Views: 2608
Re: First Tour. Feedback?
Hi bro, this is a great tour for the first attempt! Nice use of the video, love it. I agree the hotspots should be more visible and maybe icon could be different to invite users to click/tap. I'd also limit the maximum zoom as resolution is not high. Photography is a bit overexposed. Well done, you ...
- Fri May 16, 2014 2:22 am
- Forum: Pano2VR general
- Topic: Flat gigapixel FoV
- Replies: 1
- Views: 1447
Flat gigapixel FoV
Hi guys, I wonder if there is any workaround how to show flat gigapixel image in full length? In GUI I could only set max FoV to 170 but I'd like to have min zoom showing whole picture (horizontally). Is it something what could be done at this stage? Also wondering if HTML5 output for flat gigapixel...
- Thu May 15, 2014 2:52 am
- Forum: Object2VR general
- Topic: Multiresolution layers loading
- Replies: 11
- Views: 7492
Re: Multiresolution layers loading
Hi Hopki, many thanks, this is exactly what I need, however Switch bias option is only available in Pano2VR. In output file of the object movie, there is levelbias option in XML file set to weird number by default levelbias="0.4000000059604645" I've tried to change the value but it doesn't...
- Wed May 14, 2014 3:09 pm
- Forum: Object2VR general
- Topic: Multiresolution layers loading
- Replies: 11
- Views: 7492
Re: Multiresolution layers loading
Thanks Hopki, that is what I am planning to do. I was more wondering about not loading better resolution when rotate stops, I mean keep 700px res until user zooms in. I probably ask here for something impossible but I just try to understand how loading multires works at the background. There is cert...
- Wed May 14, 2014 1:27 am
- Forum: Object2VR general
- Topic: HTML5 Move to View now with X/Y
- Replies: 8
- Views: 9468
Re: HTML5 Move to View now with X/Y
Thanks Hopki, I am looking forward for future updates. It would be great to have a bit more control over the 'Move view' function.
Cheers
Ondrej
Cheers
Ondrej
- Wed May 14, 2014 1:25 am
- Forum: Object2VR general
- Topic: Multiresolution layers loading
- Replies: 11
- Views: 7492
Re: Multiresolution layers loading
Hi Dave, thanks for the link.I have read that, but unfortunately I am not working with Flash output any more as the main focus is on mobile devices. I am familiar with the Advanced settings tab but there is no option of setting how to load the levels...
Cheers
Ondrej
Cheers
Ondrej
- Tue May 13, 2014 1:48 pm
- Forum: Object2VR general
- Topic: Multiresolution layers loading
- Replies: 11
- Views: 7492
Multiresolution layers loading
Hi there, I work on a fairly large object movie which I'd like to present in full detail. Input files are over 4000px wide so this will create over 1GB of data. I need to maintain this resolution on mobile devices so I will create a a few multi resolution outputs, etc. Now I wonder how to maintain p...
- Mon May 12, 2014 12:51 pm
- Forum: Object2VR general
- Topic: HTML5 Move to View now with X/Y
- Replies: 8
- Views: 9468
Re: HTML5 Move to View now with X/Y
Hi Martin and thanks for letting me to the forums! This is, indeed, fantastic feature which opens new possibilities. Also exactly what I use in the project I work on lately. I wonder if there are more options of controlling the view movement? I'd need the view to go all the way out first and then ro...