Hi Hopki,
thanks again. I knew it was possible in pano2vr pro with nodes, but we don't have the pro version. Is there a workaround for the non pro version?
Search found 20 matches
- Fri Dec 11, 2015 2:55 pm
- Forum: Pano2VR/Object2VR Skins
- Topic: Different starting points
- Replies: 6
- Views: 3626
- Wed Dec 09, 2015 8:21 am
- Forum: Pano2VR/Object2VR Skins
- Topic: Different starting points
- Replies: 6
- Views: 3626
Re: Different starting points
Hi Hopki, thanks for the reply. Yes I know, that I use the swf or xml files for linking, but thats not what I meant. Let me try to explain my problem: The tour is embedded on a website with pano1.html as the starting page. Each pano of the tour is a special point of interest, which is described on t...
- Tue Dec 08, 2015 7:43 pm
- Forum: Pano2VR/Object2VR Skins
- Topic: Different starting points
- Replies: 6
- Views: 3626
Different starting points
Hi, perhabs somebody has a solution for this problem (for the non pro version): We have created a tour with several panoramas. They are linked by a map embedded in the skin of the starting pano. Lets say I created the following html pages with pano2vr: pano1.html, pano2.html, pano3.html..... Pano1.h...
- Tue Dec 08, 2015 7:34 pm
- Forum: Pano2VR/Object2VR Skins
- Topic: Sound Problem in HTML5 output
- Replies: 11
- Views: 6377
Re: Sound Problem in HTML5 output
I upgraded to IOS 9.x and it seems to work now. Thanks.
- Tue Nov 24, 2015 11:20 pm
- Forum: Pano2VR/Object2VR Skins
- Topic: Sound Problem in HTML5 output
- Replies: 11
- Views: 6377
Re: Sound Problem in HTML5 output
Hi Hopki,
thanks four your reply. Good service as always. Which IOS Version are you using? Maybe it has something to do with the version.
thanks four your reply. Good service as always. Which IOS Version are you using? Maybe it has something to do with the version.
- Tue Nov 24, 2015 7:46 pm
- Forum: Pano2VR/Object2VR Skins
- Topic: Sound Problem in HTML5 output
- Replies: 11
- Views: 6377
Re: Sound Problem in HTML5 output
Hi Hopki, I finally fixed the sound problem for all mobile devices except IOS. The mute/unmute is still not working in IOS, but that was to be expected. But there is another problem that drives me crazy in IOS. I have several buttons that start playing different information texts. When I click on a ...
- Thu Aug 27, 2015 1:47 pm
- Forum: Pano2VR/Object2VR Skins
- Topic: Sound Problem in HTML5 output
- Replies: 11
- Views: 6377
Re: Sound Problem in HTML5 output
Hi Hopki,
sorry for the late reply (Vacation). Does this mean that you confirmed that regular expressions are bugged for HTML audio?
For the android problem, I will send you a link for testing if you like.
sorry for the late reply (Vacation). Does this mean that you confirmed that regular expressions are bugged for HTML audio?
For the android problem, I will send you a link for testing if you like.
- Mon Aug 17, 2015 1:03 am
- Forum: Pano2VR/Object2VR Skins
- Topic: Sound Problem in HTML5 output
- Replies: 11
- Views: 6377
Re: Sound Problem in HTML5 output
Hi Hopki, thanks for the reply. I am using version 4. We decided to put the sounds in the skin instead of the Media Editor, because we wanted to be able to control all the sounds in one place instead of adding the sound to each different panorama. Why shouldn't the sound files be put in the skin? Re...
- Sun Aug 16, 2015 7:56 pm
- Forum: Pano2VR/Object2VR Skins
- Topic: Sound Problem in HTML5 output
- Replies: 11
- Views: 6377
Re: Sound Problem in HTML5 output
Hi, so I removed all the regular expressions and put in the specific files names. This seems to do the trick on almost all browsers except on mobile devices. On mobile devices its very strange, maybe a bug. I get it, that IOS is special regarding volume control, but even on android its strange. The ...
- Sat Aug 15, 2015 4:55 pm
- Forum: Pano2VR/Object2VR Skins
- Topic: Sound Problem in HTML5 output
- Replies: 11
- Views: 6377
Sound Problem in HTML5 output
Hi, I have a problem regarding sounds in my html5 output. We are working on a tour with many audio files (mp3) in the skin, which are played when specific info buttons are clicked. The volume of all the sound objects in the skin is set to 0 as default. We have two extra buttons for turning the sound...
- Tue May 19, 2015 8:34 pm
- Forum: Pano2VR general
- Topic: Tooltip position mousex
- Replies: 6
- Views: 3230
Re: Tooltip position mousex
Thanks again Hopki, this is working, but I was hoping for a simpler solution. It's a little complicated, that we now need a lot of different hotspots in the skin editor, whereas we only needed one before. I guess it's not possible to set the coordinates of a textbox to the coordinates where the mous...
- Fri May 15, 2015 7:12 am
- Forum: Pano2VR general
- Topic: Tooltip position mousex
- Replies: 6
- Views: 3230
Re: Tooltip position mousex
Thanks Hopki,
but how can I add different texts for different hotspots?
but how can I add different texts for different hotspots?
- Thu May 14, 2015 10:25 pm
- Forum: Pano2VR general
- Topic: Tooltip position mousex
- Replies: 6
- Views: 3230
Re: Tooltip position mousex
Hi Hopki, thanks for your input. This seems to work, but isn't exactly what we are looking for. We are working with hotspot proxies and textboxes as described in http://ggnome.com/wiki/Adding_Hotspots_%28Pano2VR%29. One problem with your solution is, that the text has to be entered in the hotspot ed...
- Sun May 10, 2015 10:49 am
- Forum: Pano2VR general
- Topic: Tooltip position mousex
- Replies: 6
- Views: 3230
Tooltip position mousex
Hi, I am currently working with my students on a virtual tour of our city. The desktop version is running fine, but we got some problems with the mobile version, since the mouse over actions don't work very well with touch. We want to display information textboxes (hotspots) and switched to mouse cl...
- Mon Oct 21, 2013 11:17 pm
- Forum: Pano2VR general
- Topic: Problem with multiple hotspots
- Replies: 3
- Views: 1716
Re: Problem with multiple hotspots
Regarding the click on/ click off Have you considered adding a mouse enter show text | mouse leave hide text Still keep your mouse click action Just guessing. Sorry I don't get how that should help. Could you give more details please? Following up my first questions: Is there any possibility to det...