Search found 27 matches

by NISNJH
Thu Mar 12, 2015 8:03 am
Forum: Pano2VR general
Topic: flat image export pano to html5
Replies: 3
Views: 1423

Re: flat image export pano to html5

Anyone know timeline when version5 would be out?
by NISNJH
Thu Mar 12, 2015 7:17 am
Forum: Pano2VR general
Topic: flat image export pano to html5
Replies: 3
Views: 1423

flat image export pano to html5

Am working on an interactive pano for a client and one of the panos for them is a top down map with hot spots exports as a flash format just find but exporting map as a html5 gives me a flat sheet the view looks up and down from and slants unlike in flash export that gives a proper top down like vie...
by NISNJH
Sun Aug 10, 2014 8:38 pm
Forum: Websites Gallery
Topic: North Korean Missile/Rocket Site reconstruction
Replies: 0
Views: 1362

North Korean Missile/Rocket Site reconstruction

Object2vr has been used to generate interactive presentation of the launch pad at Sohae in North Korea. You can see the panoram here on the 38North website. http://38north.org/2014/07/sohaepano2/ While 38North went with the larger file size instead of the multi res version the next update on site I ...
by NISNJH
Tue Jul 15, 2014 2:47 pm
Forum: Object2VR general
Topic: Best way to decrease load time?
Replies: 3
Views: 2046

Re: Best way to decrease load time?

hopki I will send you link to preview it, I cant post it publicly because the panao is currently under NDA but I did get permission to show it to company people that might be able to help give advice will send you preview link in PM..

and I am using html5
by NISNJH
Mon Jul 14, 2014 11:41 pm
Forum: Object2VR general
Topic: Best way to decrease load time?
Replies: 3
Views: 2046

Best way to decrease load time?

I have a 96 mb pano that loads fast for some and slow for others, it would not be so bad if I could break the loading up into segments so while one half is loaded the rest is loading..

Is there an optimal way for doing this or to make loading larger size load faster?
by NISNJH
Thu May 22, 2014 9:20 pm
Forum: Pano2VR/Object2VR Skins
Topic: Using a gif image support?
Replies: 3
Views: 2219

Re: Using a gif image support?

Ok hope this explains better I have a render orbit render I did of a desk that allows person to rotate view around desk. I have one of those views be rendered on just that one view and have it cycles the drawer on desk open and close as a gif image for just that one picture that makes up the images ...
by NISNJH
Tue May 20, 2014 8:44 pm
Forum: Pano2VR/Object2VR Skins
Topic: Using a gif image support?
Replies: 3
Views: 2219

Using a gif image support?

am wondering will Gif support be added into Object2vr at a later date? I have a rendered out orbit rotation around an object and on the one side view I have one part I was hoping to render out animation on the one side and save that one image as a animated gif.. that i could have a trigger on the gu...
by NISNJH
Sun Oct 27, 2013 10:11 pm
Forum: Pano2VR/Object2VR Skins
Topic: Object2vr links in text brokenin skin?
Replies: 8
Views: 3437

Re: Object2vr links in text brokenin skin?

I just did what you said to do and its still not working nothing shows in the box. also I did a test I made just a blank skin and created a text box and posted the code for link into it, and loaded it nothing is showing except the blank box.
by NISNJH
Sat Oct 26, 2013 5:49 pm
Forum: Pano2VR/Object2VR Skins
Topic: Object2vr links in text brokenin skin?
Replies: 8
Views: 3437

Re: Object2vr links in text brokenin skin?

Have read that page and still cant get it working :( I have attached the skin file, the link I am trying to put is in the information window pop-up window.

Can you take a look and see if you can spot why its not showing?
by NISNJH
Sat Oct 26, 2013 5:42 pm
Forum: Object2VR general
Topic: keeping a skin item in top of corner even in fullscreen?
Replies: 8
Views: 3359

Re: keeping a skin item in top of corner even in fullscreen?

I managed to get it :) I created two images one for full screen and one for regular screen-size and set the fullscreen image to state be hidden on init and display when in fullscreen mode and hide the regular screensize logo when in full screen mode :)
by NISNJH
Sat Oct 26, 2013 3:07 am
Forum: Object2VR general
Topic: keeping a skin item in top of corner even in fullscreen?
Replies: 8
Views: 3359

Re: keeping a skin item in top of corner even in fullscreen?

moving it so its not a child any longer placing it so it matches the corner of top of screen now means when in non fullscreen mode the logo is way off now been trying to get it worked out for past three hours..
by NISNJH
Sat Oct 26, 2013 2:56 am
Forum: Pano2VR/Object2VR Skins
Topic: Object2vr links in text brokenin skin?
Replies: 8
Views: 3437

Re: Object2vr links in text brokenin skin?

This is the code I am using <a href=”http://”>Your Text</a> but nothing shows up :/
by NISNJH
Fri Oct 25, 2013 11:29 pm
Forum: Object2VR general
Topic: keeping a skin item in top of corner even in fullscreen?
Replies: 8
Views: 3359

Re: keeping a skin item in top of corner even in fullscreen?

I moved it to now its not a child of anther element, but now when its in full screen it offset to the right of window so half of it is not visible.
by NISNJH
Fri Oct 25, 2013 10:11 pm
Forum: Object2VR general
Topic: keeping a skin item in top of corner even in fullscreen?
Replies: 8
Views: 3359

Re: keeping a skin item in top of corner even in fullscreen?

I have tried a number of other settings but nothing is working :/
by NISNJH
Fri Oct 25, 2013 9:33 pm
Forum: Object2VR general
Topic: keeping a skin item in top of corner even in fullscreen?
Replies: 8
Views: 3359

Re: keeping a skin item in top of corner even in fullscreen?

I do have it anchored for top left hand corner but then I click full screen it does not keep it there.