Search found 13 matches

by BHiggins
Sat Mar 10, 2012 6:08 pm
Forum: Pano2VR general
Topic: Chrome for Android, and packaging as an android app.
Replies: 3
Views: 4074

Re: Chrome for Android, and packaging as an android app.

Two kind of related questions. 1. Will the development team release code to do provide an HTML5 / WebGL export to 'Chrome for Android' when it is launched soon, (no flash player in that browser, due to Adobe halting mobile flash dev), I am expecting this to become the browser of choice for Android ...
by BHiggins
Sat Mar 10, 2012 5:11 pm
Forum: Pano2VR general
Topic: HTML5 Correct fullscreen behaviour
Replies: 13
Views: 11561

Re: HTML5 Correct fullscreen behaviour

Using mac safari as well, and your "Correct Behavior" pano works perfectly (it does have a lengthy download time) but I think that 360 Texas's comment that it doesn't fill the whole screen is not correct. The html5 player only fills the browser window rather than a true full screen as in f...
by BHiggins
Sat Mar 10, 2012 4:49 pm
Forum: Pano2VR general
Topic: HTML5 webGL memory leak
Replies: 2
Views: 3214

Re: HTML5 webGL memory leak

Thanks Thomas.
by BHiggins
Sat Mar 10, 2012 4:48 pm
Forum: Pano2VR general
Topic: Hotspots Html5 Javascript Function Calls
Replies: 11
Views: 10779

Re: Hotspots Html5 Javascript Function Calls

Hi Daniel,

Having many frustrating sessions in the past and receiving help from generous contributors, I am glad I help someone else for a change.

Burley
by BHiggins
Wed Mar 07, 2012 10:46 pm
Forum: Pano2VR general
Topic: Hotspots Html5 Javascript Function Calls
Replies: 11
Views: 10779

Re: Hotspots Html5 Javascript Function Calls

I just updated to version 3.1.3 of pano2VR (64bit Cocoa for MAC). I have the same problem. Now I will explain my steps: - open Pano2VR 3.1.3 64bit Cocoa - Revision 1944/4.7.3 Feb 27 2012, 12:19:25 - add my input file in cube faces format - add a point hotspot with URL=javascript:alert('test') - add...
by BHiggins
Tue Mar 06, 2012 9:54 pm
Forum: Pano2VR general
Topic: HTML5 webGL memory leak
Replies: 2
Views: 3214

HTML5 webGL memory leak

Hello, It appears to me that there is a memory problem with the HTML5 webGL player (which affects firefox, and chrome at the moment). If you have a tour that has a hotspot or several hotspots that allow navigation between the panoramas, and you use anypano.xml as the url (which will cause the pano t...
by BHiggins
Tue Mar 06, 2012 9:34 pm
Forum: Pano2VR general
Topic: Hotspots Html5 Javascript Function Calls
Replies: 11
Views: 10779

Re: Hotspots Html5 Javascript Function Calls

Hi ranonE,

I have downloaded version 3.1.3 of pano2VR (I am using the 64Bit Cocoa version(mac)) and the problem as described above seems to be resolved, which in your case should eliminate the need to eval() the code.

Hope that helps you

Burley
by BHiggins
Fri Mar 02, 2012 10:41 pm
Forum: Pano2VR general
Topic: hideurlbar on firefox mobile
Replies: 0
Views: 1896

hideurlbar on firefox mobile

Has anyone tried firefox mobile on android with the html5 player? The url bar does not scroll as it does on iOS, and it leaves the pano partially hidden. I can manually scroll up to hide the url bar, but it does not do so automatically. Is there a different solution?
by BHiggins
Wed Feb 22, 2012 8:42 pm
Forum: Pano2VR general
Topic: Hotspots Html5 Javascript Function Calls
Replies: 11
Views: 10779

Re: Hotspots Html5 Javascript Function Calls

Thanks for the explanation. I replaced the line: "me.player.openUrl(me.hotspot.url,me.hotspot.target);" with: if ( /* TRUE if match a javascript code */ ) { eval(me.hotspot.url); } else { me.player.openUrl(me.hotspot.url,me.hotspot.target); } My problem is that on the hotspot with code &q...
by BHiggins
Wed Feb 22, 2012 6:25 pm
Forum: Pano2VR general
Topic: Scaling skin with flash fallback?
Replies: 15
Views: 13037

Re: Scaling skin with flash fallback?

Dave, Firefox on android does use the html5 tour. It is using webGL rather than css 3D transforms. For a while pano 2VR was using modernizer to test for 3D transforms, but now is using custom script to test for either 3D and/or webGL. Firefox and Chrome both support webGL and the pano2vr player is u...
by BHiggins
Mon Feb 20, 2012 6:29 pm
Forum: Pano2VR general
Topic: Scaling skin with flash fallback?
Replies: 15
Views: 13037

Re: Scaling skin with flash fallback?

Hi Burley, Skin content needs to change between devices, an Android tablet with a larger screen can display far more than a Phone running the Android OS. Similar to our HTML5 Tour example on our website. The iPad can display the map while the iPhone displays a set of thumbnails. Scaling skin elemen...
by BHiggins
Thu Feb 09, 2012 9:06 pm
Forum: Pano2VR general
Topic: Scaling skin with flash fallback?
Replies: 15
Views: 13037

Re: Scaling skin with flash fallback?

Hi Hopki, Are you changing the skin for the android because the handheld (i.e. not a tablet) have such a large DPI that normal buttons do not resolve correctly? Is there a way to get Pano 2VR to use the Capabilities.screenDPI feature of flash to build in proper proportioning on buttons? Or is it sup...
by BHiggins
Thu Feb 02, 2012 2:58 pm
Forum: Pano2VR general
Topic: Hotspots Html5 Javascript Function Calls
Replies: 11
Views: 10779

Hotspots Html5 Javascript Function Calls

This is more an FYI because the answer was supplied by Garden Gnome while applying for the forum, but it may be useful to others. Here was my Question: it used to be that I could place in hotspot url something like: javascript:myFunction('var1','var2'); and it would call the function from the host p...